LATEST ADDITIONS

Chris Chiarella  |  Jan 24, 2005
One of the most realistic World War II videogames ever created, Call of Duty: Finest Hour (Activision) presents an often frantic, unsettling true-to-life series of exploits on the frontlines at the peak of WWII. We are among half a dozen soldiers on Russian, British, and American campaigns that take us to Russia, North Africa, and Germany on both vehicle- and infantry-based missions. T-rated for its graphic imagery, the story unfolds movie-style with a musical score by The Incredibles’s Michael Giacchino; single player or up to 16 online. The PlayStation 2 and GameCube versions offer Dolby Pro-Logic II audio while GameCube and Xbox deliver progressive scan video, and Xbox alone packs Dolby Digital 5.1-channel sound.
Thomas J. Norton  |  Jan 24, 2005

<I>Gwyneth Paltrow, Jude Law, Angelina Jolie. Directed by Kerry Conran. Aspect ratio: 1.85:1(anamorphic). 106 minutes. 2004. Dolby Digital 5.1 (English), Dolby Digital 2.0 Surround (French). Paramount Home Entertainment 34341. PG. $29.99.</I>

Michael Riggs  |  Jan 20, 2005

When I got satellite TV installed at my house a few years ago, I had a regular VHF/UHF antenna put in at the same time so that I could receive high-definition TV broadcasts. Over-the-air was the only game in town for HD back then. Now, with the major cable companies embracing high-def, and with satellite-TV services offering more and more high-def channels, HDTV is easier to come by.

Geoffrey Morrison  |  Jan 18, 2005  |  First Published: Jan 19, 2005
Perfect color and an amazing black level—in other words, everything you'd expect from a CRT.

It's hard to talk about CRTs these days. Sure, they still make up the majority of the display market, but they're just not sexy. It's like a Toyota Camry—it does everything it's supposed to do, and it does it well, but no one really lusts after it. That analogy is probably too harsh for the Toshiba 34HF84, which has more-accurate colors and a darker black level than any display I've reviewed in recent memory.

Chris Lewis  |  Jan 18, 2005  |  First Published: Jan 19, 2005
Polk's LSi Series in an out-of-sight, out -of-mind variety.

I've come to look at home theater's many worlds much like various animals of the same species—common bonds clearly exist, but, at the same time, differences abound. Home theater works the same way. You've got high end and entry level, hobbyist and mass market, retail and custom install, and so on. They're all similar but distinctly different—particularly custom-install components. Anyone familiar with custom A/V systems will tell you that, if you'll allow me a bad pun, they're a very different animal.

Adrienne Maxwell  |  Jan 18, 2005  |  First Published: Jan 19, 2005
DVD recording for smarties.

I have a confession to make: I never took umbrage with having to set the clock on a VCR. I set my own. I set my mother's. I was even known to sneak into my friends' homes and set theirs while they slept, taking joy in the knowledge that their VCR could finally live up to its true functionality potential once I had put the blinking 12:00 out of its misery.

Mark Fleischmann  |  Jan 18, 2005  |  First Published: Jan 19, 2005
Practicality trumps mystique.

Years ago, I crossed swords with the editor-in-chief of a magazine that covered tech only in passing. His deputy editor took me aside, and a reflective look came into his eyes as he explained why his distinguished boss hated my work: "There's a kind of hardheaded practicality to him, and the whizbang stuff you write just leaves him cold. High-end cars he understands, but not high-end audio, and he wants you to convince him that this stuff is really worth paying good money for." Ever since then, I've tried to recognize that hardheaded practicality when I run across it—especially in readers.

Michael Trei  |  Jan 18, 2005  |  First Published: Jan 19, 2005
Can more really give you more?

I've always been a sucker for simplicity. Whether it's the functional beauty of a Mies van der Rohe building or a diesel-engine Mercedes-Benz with a manual-shift transmission, the "less is more" concept has always made sense to me. Unnecessary complexity often does little more than dilute a design's original functionality. This way of thinking has also been used in high-end hi-fi design, with some designers on the tweakier fringe embracing concepts like ultra-simple single-ended tube amplifiers and single-driver loudspeakers. Simple designs like these often have a straightforward clarity to their sound; each time you introduce new elements in order to make something play louder, higher, or deeper, you risk losing some of that clarity in the process.

Mark Fleischmann  |  Jan 18, 2005  |  First Published: Jan 19, 2005
Heard and not seen.

I've just ignored Morel's Nova system for more than a month. Occasionally a man of letters gets busy. An editor called: Have you got time for another assignment? Sure. A few more called: Can you get this, this, and this done in two weeks? Take the money and run, I always say. My column was due. My other column was due. I was putting the finishing touches on two books at the same time—please buy them both, they're very good—attacking printouts with a red pen to get myself away from the computer.

Pages

X