We’re well into the age of "Movie Sequels and Series and Nothing Else". Complaining about it won’t go away. They’re low risk and usually high profit. This is how Hollywood is right now, and there’s nothing we can do about that.
So it’s important to take a look at how hard it is to make a sequel, using two recent movies as examples of how to do it, and how not to do it.
Early this week we sadly lost Sir Roger Moore, one of the great suave actors. Instead of trying to compare him to the other actors who played Bond (pointless), I’ll instead rank his Bond movies, from least best to most awesome (slightly less pointless).
Legion is the best show I’ve seen in a long time. Incredibly creative, fascinating to look at, and tremendously fun. Here’s a non-spoilery look at the first season.
Toward the end of last year, Ultimate Ears updated their flagship monitor to include their proprietary True Tone drivers. The result, the UE 18+ Pro, is now available for anyone who wants to get the best of what Ultimate Ears has to offer in custom monitors. But is going custom worth it for an audio fan who isn’t a touring musician? I took a pair of the 18+ Pro for a spin to find out.
By now, you’ve probably heard all the hype surrounding “True Wireless” headphones. If you’re not familiar with the term, you’re likely familiar with the category’s poster child: the Apple AirPods. You know, the cordless in-ear headphones that some have described as looking akin to “soggy cigarettes sticking out of your ear.” Weird looking or not, the category is booming: at CES 2017, dozens of companies were scrambling to tout their own version of the format. From Monster to Motorola, more True Wireless are on the way. So… are they worth a look?
Let’s face it; the vast majority of open-backed planar-magnetic headphones are far from portable. They’re huge, (most vaguely resemble Princess Leia’s hairdo) weigh so much that you can’t comfortably keep them in place while walking at a brisk pace, and usually require an amp. But what if you like going outside, and don’t have a Sherpa to assist you with a ton of audio gear? Audeze says they have the answer with the iSine10. They are … wait for it… in-ear open planar magnetic headphones. I know. I was skeptical too.
Yes, it’s been a few weeks since CES, but it’s taken me that long to not only process everything that happened, but also to recover from the annual resulting cold (no amount of hand washing could prevent what my colleagues and I came to refer to as “The Pepcom Plague”). So, if you’re sick of the same old CES coverage (ooh look! More drones!) then read on to find the top 5 things I learned at CES 2017.
The core Just Cause 3 game came out at the tail end of December… 2015. Throughout 2016 several DLCs came out. Clearly, I missed all of them. What’s the point in talking about this game now? Well, it is fun so if you missed it, here's why you should check it out.
What’s interesting to me, however, is how the game is fun. You see, there’s absolutely no challenge to it. Your character is essentially invincible and immortal. There’s no death penalty, you have essentially unlimited ammo and explosives, and despite sort of taking place in the real world, your character can basically fly.
Is it fair to review something that’s still in beta (alpha, even?). Since anyone can play it, and they’re still accepting money if you want to give it, I’d say yeah.
But I’ll clarify now this isn’t a judgement. This is the simplest definition of “review.” Perhaps “checking it out so you don’t have to” would be a better description.
So how goes the biggest crowdfunded project ever? It goes quite well, actually.
A few weeks ago I waxed ecstatic about Creeper World 3, one of the most clever and addicting games I’ve ever played.
Particle Fleet: Emergence is a similar game set in the same universe. The big difference is instead of being on the ground building a base, you’re in space with a fleet. Even cooler, you can build your own ships.