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Geoffrey Morrison  |  Dec 30, 2016  | 
Is it fair to review something that’s still in beta (alpha, even?). Since anyone can play it, and they’re still accepting money if you want to give it, I’d say yeah.

But I’ll clarify now this isn’t a judgement. This is the simplest definition of “review.” Perhaps “checking it out so you don’t have to” would be a better description.

So how goes the biggest crowdfunded project ever? It goes quite well, actually.

Geoffrey Morrison  |  Jul 25, 2014  | 
If you haven’t heard about Star Citizen, you must have been living under a rock. Or don’t care about video games. Or don’t care about video games and have been living under a rock. Enjoy your rock cave.

From Chris Roberts, the brilliant game designer and lets-not-mention-that-directorial-debut, Star Citizen is what every fan of Privateer, Wing Commander, Space Rogue, and every other space sim have always wanted.

At least, that’s the promise.

Now, I and other backers (damn right I have them my dollars), have had a chance to try out an early alpha snipped of the game: space combat.

I have thoughts.

Geoffrey Morrison  |  Dec 23, 2014  | 
It’s been a while since I last talked about Star Citizen, and there have been many, many interesting changes and improvements, not least the Arena Commander, version 1.0.

The addition of several newly flyable ships and variants is cool, but it’s the ongoing changes and tweaks to the flight model that are most impressive.

So here’s a look at SC now, and where it’s headed…

Geoffrey Morrison  |  Nov 21, 2015  | 
There was no game releasing in 2015 I was more excited about than Star Wars Battlefront. The trailers looked amazing, it was built on a solid and known engine, and really, how do you screw up a Star Wars game where you get to attack AT-ATs on Hoth?

Well…

Lauren Dragan  |  Apr 24, 2015  | 
If you felt a disturbance in the force last week, it was likely due to fans everywhere emotionally geeking out at the newly released Star Wars trailer. In case you were trapped in a Sarlacc pit, last week Anaheim played host to the annual Star Wars Celebration, a gathering for fans of all things Star Wars. Attendees from around the world were treated to panels, demonstrations, and the very first look at the trailer for The Force Awakens. Couldn’t make it? Want to know what you missed? Read on, Padawan.
Geoffrey Morrison  |  Jul 04, 2013  | 

At the end of 2011, I wrote about the shutting down of Star Wars: Galaxies, the massively-multiplayer online game set in Lucas's fantasy universe. I hadn't played the game in years, not since Sony irreparably massacred the gameplay, dumbing it down and alienating its core players.

But now it's back. Not in hobbled "NGE" form, but with old-school Jump to Lightspeed-era gameplay.

I couldn't resist this walk down memory lane. So, after all these years... how does it hold up?

Brent Butterworth  |  Jul 11, 2011  | 

I have a confession to make: Often when I see a new über-expensive high-end audio product, I think, “It’s cool, but who would actually buy this?” I sure didn’t feel that way when I got a demo of the new Steinway Lyngdorf S-series at the company’s showroom in Los A

Geoffrey Morrison  |  Jul 15, 2011  | 

When Netflix announced their new pricing plans this week, it was as if they'd kicked a baby. Twitter, Facebook, and even the desolate Google+ ignited as thousands cried out in horror: "How dare you raise your prices!" "I'm cancelling my subscription!" and the terseless "Netflix is making their service more "convenient" by charging me $5 more a month. Thanks a lot."

Brent Butterworth  |  Jun 08, 2012  | 

I was testing some subwoofers the other day when something wonderful dawned on me. I realized that at long last, we have an easy way to separate the serious subwoofer manufacturers from the not-so-serious.

Geoffrey Morrison, Lauren Dragan  |  Dec 12, 2013  | 
All other headphones bow to these. All other headphones are NOTHING compared to these. These are, to put it simply, a collection of the greatest headphones on Earth.

One of them even looks like bacon.

Geoffrey Morrison  |  Mar 04, 2016  | 
It’s highly stylized, fun, and different from anything you’ve played before. It’s a little like The Matrix and a little like Portal. It’s a puzzle game masquerading as a really cool FPS.

It’s SUPERHOT and it’s awesome and you should get it.

Here’s why.

Geoffrey Morrison  |  Jan 27, 2017  | 
The greatest app I have on my phone, at least that’s not messaging or cute dog related, is the Sure Universal remote app.

And let me be clear, I don’t use it at home at all. I think smartphone remote apps are a poor substitute to something with actual buttons.

No, I love the Sure app because it gives the gift of silence. Or at least, the drastic reduction in noise. Here’s why.

Brent Butterworth  |  Apr 18, 2012  | 

This week may be the most eventful in history for surround-sound geeks. Yesterday, one of the biggest names in surround sound — DTS — announced it had acquired another of the biggest names in surround sound, SRS.

Geoffrey Morrison  |  Feb 10, 2012  | 

Whether it's at a restaurant, buying a TV, or getting a used Blu-ray from Amazon, we all want good customer service. At the very least, we want a pleasant experience.

What's interesting is that while some companies are striving to make you feel warm and fuzzy, others couldn't care less.

The difference is incentives.

Geoffrey Morrison  |  Sep 06, 2014  | 

Are there repetitive things you do with your phone? Of course there are. Maybe you always turn on Pandora when you get in your car. Maybe you turn off your screen lock password when you’re home. Maybe you turn your phone on vibrate when you get to work.

What if your phone did this, and a whole lot more, automatically? What if it responded to any command you said. What if it read you your incoming texts while you were driving, and auto-replied that you were in the car?

This is the promise of the incredibly powerful app, Tasker.

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