Tech2

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Brent Butterworth  |  Jul 10, 2013  | 

Tech^2 started the week with an incredibly tiny projector, now we’ll finish with an incredibly huge—and unprecedentedly indulgent—TV set.

Brent Butterworth  |  Sep 05, 2011  | 

The way the audio industry has been measuring subwoofers for decades has turned out to be inadequate. But the new method they’ve come up with may be causing as much confusion as the old one.

Brent Butterworth  |  Sep 09, 2011  | 

The CEDIA Expo focuses on home theater sound, home automation, high-end video projection, and all sorts of toys for rich guys’ mansions. So I’m surprised to say that the first report I’m filing from the Expo is about headphones — a product that few custom installers even sell.

Lauren Dragan  |  Dec 12, 2015  | 
It’s the holiday season! Time to read every A/V site’s gear guide, round out your wish list, and snag the perfect present for that hard-to-buy-for friend. But if you’re anything like me, after the Black Friday frenzy dies down, you start to feel as though you want to do a little more. If the holidays put you in a giving mood, I’d like to offer you a different sort of gift list: Charities that appeal to the audio/video/tech enthusiast’s heart. Ready to have your heart grow three sizes? Read on!
Geoffrey Morrison  |  Dec 02, 2016  | 
It’s a little weird reviewing a Civ game, since pretty much everyone who would like it already knows about it, and has probably already bought it.

So this is a review for the rest of us. People who aren’t familiar with the Civ series, and perhaps think it’s not something they’d enjoy.

I say “we” because I’m not a big turn-based strategy fan. But I am a fan of a fun and addictive game, and this is definitely that.

Geoffrey Morrison  |  Aug 04, 2011  | 

I recently took a bit of a road trip for my summer vacation. All told, it was about 1,000 miles, starting in rural New Hampshire (is there any other kind?), down through New York into rural-ish Pennsylvania, and back again.

Geoffrey Morrison  |  Jul 13, 2012  | 

Never in the history of humankind has there been such a gathering of nerds, dweebs, freaks, geeks, dinks, dorks, techies, trekkies, wookiees, weirdos, waldos, and wonks like the event that is Comic-Con.

Clearly, these were my people.

Shockingly, this was my first time attending. Shockinglier, it will be my last.

Geoffrey Morrison  |  Jun 25, 2013  | 

Most video games, especially the big-name, high-budget ones, are created by a huge team of people. Some are in charge of how the game plays, others design the levels, others still do the sound.

Before the nuts and bytes get tightened, most games start with an idea. To give the entire team a visual representation of what the "look" of the game is going to be, most companies hire a concept artist, just like movies do.

This concept art can give the game a direction, but on their own, they can be fascinating visual adventures in their own right. Here's some brilliant art from some recent games, and some info on the incredibly talented artists behind them.

Geoffrey Morrison  |  Jan 02, 2015  | 
Though released multiple times on disc, Cowboy Bebop gets a new release on Blu-ray, with a new transfer, mix and features.

This show is… something else. Easily in my top 5 TV shows of all time, it’s a magical blend of action, story, characters, setting, and music.

Oh the music. The music is why you should buy this.

Lauren Dragan  |  Mar 18, 2017  | 
Toward the end of last year, Ultimate Ears updated their flagship monitor to include their proprietary True Tone drivers. The result, the UE 18+ Pro, is now available for anyone who wants to get the best of what Ultimate Ears has to offer in custom monitors. But is going custom worth it for an audio fan who isn’t a touring musician? I took a pair of the 18+ Pro for a spin to find out.
Geoffrey Morrison  |  Dec 10, 2016  | 
I am so sorry. So, so sorry. I’m going to tell you about this game and you’re going to hate me for it.

Say goodbye to your free time. This is the most addictive game I’ve ever played (and no, you don’t need to have played the other two games, I didn’t).

Brent Butterworth  |  Feb 15, 2012  | 

One of the best weekends of my life involved a train trip to visit a new, out-of-state girlfriend. I barely remember my time with her, but I vividly remember what I read on the way: Vance Dickason’s Loudspeaker Design Cookbook.

Geoffrey Morrison  |  Aug 12, 2016  | 
Among my eclectic musical loves is the Grateful Dead. I remember enjoying the occasional song, as many do, and then discovering the brilliant Reckoning, which is still one of my favorite live albums.

I wouldn’t say I’m the biggest fan, but I thoroughly a good Dead tune, and have played their songs live more than any other band (except maybe the Allman Brothers).

There are countless cover albums of Dead tunes, and most are… well I guess what you think of them largely has to do with what you think of the bands playing them.

Day of the Dead, a meaty 59-track album whose profits go to the Red Hot Organization, are a fantastic mix of artists. And, for the most part, it works great. Here are some highlights and thoughts.

Geoffrey Morrison  |  Feb 14, 2013  | 

I played the first Dead Space because I had to. It was one of my first game reviews for ­S+V. It was inconsistent, regularly annoying, but fairly enjoyable. The sequel was a better game overall, but lacking some of the first game's raw scariness.

The universe, story, and concept were sound enough that I was actually looking forward to DS3.

Here's what I found.

Geoffrey Morrison  |  Apr 18, 2015  | 
I’m a big fan of Death Cab. I’ve got all their albums, yadda yadda, and several of them are among my favorites of all time (Plans is masterful). So you’d think I’d have been impatiently awaiting the March 31st release of their new album.

Except… I didn’t buy it until last week.

Why? I’m a terrible music reviewer, and not paying attention to new releases isn’t even top 5 why.

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