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John Higgins  |  Feb 07, 2013  | 

At a recent press preview, I got to play through about 20 minutes of the upcoming PS3 game The Last of Us. It’s a survival-horror type game, set in a post-apocalyptic world destroyed by a plague that creates don’t-call-them-zombies. Ok, they’re not zombies, but that’s the idea here. You’re alive, they’re not(really) and you don’t want to get eaten. Seems rational.

Game on, then.

Geoffrey Morrison  |  Sep 23, 2011  | 

I don't understand some people. Ok, a lot of people. Internet people, mostly. The type of people with the need to proselytize their views about meaningless crap.

You know, like what I do. Only, not paid.

These malcontents have a passion for posting vitriol wherever their sensibilities about good and bad companies/products/technologies are impugned.

To which I say, WTF?

Geoffrey Morrison  |  Jul 06, 2011  | 

HiFiMan's HM-801 ($790, head-direct.com) is the size of a Walkman - I mean literally. A cassette could fit inside it, with plenty of room leftover for the heads, playback motors, and whatever other analog hoopla those things had.

Geoffrey Morrison  |  Nov 27, 2016  | 
The Hitman video game series received a bit of a re-tweaking this year, with a new game split among six “episodes” released throughout the year.

All six have been released so I figured it was time to take a look.

Geoffrey Morrison  |  Dec 24, 2012  | 

Unless you've been living down a hobbit hole, or care nothing about movies and technology (in which case, how did you get here?) you've heard about The Hobbit and it's magical new "High Frame Rate": 48fps. This doubling of the traditional movie framerate has gotten much hoopla, with director Peter Jackson claiming it's the best way to see his new film.

So with an open mind, and a slightly emptier wallet, I saw The Hobbit in IMAX HFR 3D, and then a few days later, in "regular" 24fps RealD with Dolby Atmos. The difference was not subtle.

Geoffrey Morrison  |  Aug 21, 2015  | 
Homesick is a gorgeous, moody, puzzle game you should absolutely play. Like, right now.

More superlatives, some other thoughts, and the preview video after the jump.

Geoffrey Morrison  |  Feb 28, 2015  | 
After the implosion of THQ and the rights to the game bouncing from publisher to publisher, Gearbox studios picked it up and ran with it.

We’ll, sort of. Instead of making a new game, Gearbox took the original Homeworld, and updated the graphics.

This is 100% fine by me. Here’s the deal…

Lauren Dragan  |  Oct 27, 2015  | 
The moment I sat in the limo, I should have known: I am no longer in the driver’s seat. Two women in yellow, two aspects of the same character, sit forehead to forehead, motionless save their unified breathing. The limo door shuts, and we are in motion. Music plays through the sound system, and the women begin to sing. They writhe around each other, occasionally splitting apart only to meet again.
Lauren Dragan  |  Feb 06, 2014  | 
Here’s a funny thing about being at CES this year: lots of companies gave presentations on what I, as a woman, want in technology. What I want to buy, what special needs I have. This is what I learned that companies generally think women want in tech:
Lauren Dragan  |  Jun 05, 2014  | 
This week, I’m going to take a little break from obsessing/drooling over the latest tech in order to discuss something serious with you, and tell you what you can do to help. (It’s as easy as checking your electronics junk drawer, I promise!) I hope you’ll stay with me, but if do-goodery isn’t your thing, stop back next week, and I’m sure to have something new and electrical that makes un noises.
Geoffrey Morrison  |  Jun 17, 2016  | 
In Part 1 I talked about setting up the HTC Vive VR headset. Here’s what it’s like to play.
Geoffrey Morrison  |  Jun 24, 2016  | 
Check out Part 1 about setup, and Part 2 about some games.

After two weeks with the HTC Vive I have some overall thoughts about it and hopes about the once and future of gaming: VR.

Geoffrey Morrison  |  Jun 05, 2016  | 
The era of VR is here, finally, with the Oculus Rift and the HTC Vive are leading the charge. I’ve tried several generations the Oculus Rift and while it’s amazing, the Vive goes one step further. Literally.

Using laser tracking, the Vive lets you actually move around a virtual space.

I got my hands (and head) on one. Here’s the first part of a multi-part review series.

Geoffrey Morrison  |  Sep 12, 2011  | 

I've been living with my HTPC for just over a month now, and I've come up with enough new observations to warrant a new installment (well, maybe enough to fill a bunch of articles) so. . . behold!

Been setting up your own living-room computer? Read on for my latest tips, tricks, and plain old complaints. I think most of you will find some of these useful. And some of you - I hope - will find most.

Geoffrey Morrison  |  Sep 26, 2011  | 

If you've been following my progress integrating an HTPC into my theater, you'll recall my frustration with getting fluid and precise control.

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