Dynamic Contrast, 7.1 Demo, Balanced Audio

Dynamic Calibration
Would you calibrate a TV with or without the dynamic-contrast system turned on? Do movie theaters calibrate their projectors?

Robert Bishop

I always set up and calibrate TVs and projectors with dynamic contrast turned off, because I prefer to watch real-world content without that feature, which can be distracting as it raises and lowers the white and/or black levels. On the other hand, Tom Norton generally prefers to watch with dynamic contrast turned on, so he sets up and calibrates with that feature engaged. Philosophically, it's better to calibrate a display with dynamic contrast set the same as it will be when watching real-world material.

I asked Bob Williams, chief product architect for Runco, about this, and he says it's always better to set contrast (white level) and calibrate the grayscale with dynamic contrast off, though it usually doesn't matter if it's on or off when setting brightness (black level). Dynamic contrast typically compresses the high end of the brightness range, so you won't see the difference between, say, 98 and 100 percent white if it's on. Also, engaging dynamic contrast affects gamma measurements, which are related to grayscale calibration, so in his view, it's better to calibrate with dynamic contrast off.

All good theaters calibrate their projectors with a peak light level of 16 foot-lamberts coming off the screen for film or 14fL for digital projection and a color temperature of 5400K for film or 6300K for digital. The white points for film and digital projection are also different—in fact, according to digital-cinema consultant David Reisner, the white point for digital is actually a small range of whites that can be selected for each movie.

Another important factor is the color gamut, which depends on the film stock and other factors in a film projector; in a digital-cinema projector, the gamut is well-defined and the projector should reproduce it accurately. In the CIE diagram above, the blue triangle represents the digital-cinema color gamut, the green triangle is the Rec.709 (HDTV) gamut, and the yellow triangle is the Rec.601 (SDTV) gamut.

Show Off Your Stuff
I am looking for the best movie to use for a 7.1 demo.

Charlie Mulgrew

There are very few Blu-rays with native 7.1 soundtracks—that is, soundtracks that were created with 7.1 channels of audio from the get-go. Toy Story 3 was the first, and Megamind also has a native 7.1 soundtrack. On most other titles that claim to have a 7.1 soundtrack, the back-surround channels were artificially derived from the side-surround channels, so they don't really count in my book. Both Toy Story 3 and Megamind provide excellent demos of native 7.1.

Balancing Act
I notice that some amps like those from Krell and Bryston have both balanced and unbalanced inputs, while most other amps just have only unbalanced RCA connections. Is the difference significant? What are the advantages of having a choice?

Brednard Scarlett

The difference between balanced and unbalanced connections is significant, especially if the cable lengths are anything more than a few feet. Unbalanced connections use RCA plugs and two conductors—one for the audio signal and the other for ground. If any noise or interference from external electromagnetic fields is induced in the cable, it is carried along with the signal to the amp; this is more likely to occur in longer cables.

Balanced connections use XLR plugs and three conductors—two for the signal and one for ground. The same audio signal is carried by both signal conductors, but in one of them, it is flipped 180 degrees out of phase with respect to the other. When the signals get to the amp, they are put back in phase. Any induced noise or interference is in phase on both conductors in the cable, so when the phase of one is flipped in the amp, the interference signals become out of phase and are thus cancelled out while the audio signal is maintained.

The only real advantage of having a choice is that it allows the amp to work with equipment that has either type of connection. Balanced connections are best if all of your equipment has them, but few consumer systems are entirely balanced, so having the option of using an unbalanced connection if necessary is a good thing.

If you have a home-theater question, please send it to scott.wilkinson@sorc.com.

COMMENTS
djo2's picture

One of the reasons I like this site is your attention to detail. In that spirit, I would like to suggest that the explanation of how balanced audio works isn't quite accurate. Illustrations really work best to explain this, but I'll try to describe the process as illustratively as I can...

1) In both balanced and unbalanced systems (these can be audio, power, or really anything electrical) the amplitude of the signal is the difference between the voltage of the positive wire (or "hot" or "+") and some reference voltage.

1.u) In unbalanced systems, the reference is the ground, but the ground is always assumed to have zero voltage, even if it doesn't (see 2.u).

1.b) In balanced systems, the reference is the inverted-polarity negative wire (or "cold" or "-"). There is no assumption made as to the voltage of the reference signal because it should be fluctuating equal and opposite to the positive. (Incidentally, each carries .5x the total amplitude of the signal.)

2) In both systems, the ground/shield is intended to intercept as much environmental interference as possible to protect the integrity of the signal on the other wire(s).

2.u) In unbalanced systems, this is the reason it's not a good true zero-voltage reference, and why we have to assume it is zero rather than actually measuring it.

2.b) In balanced signals, the shield/ground is also intended to intercept as much environmental interference as possible. Here it is protecting the integrity of both signal wires, but doesn't serve any reference function.

3) Whatever stray interference enters the signal wire(s) is measured at the receiving end, but how it affects the output signal depends on how the equipment uses the reference.

3.u) In unbalanced systems, the reference is always zero, so any interference that changes the voltage in our one and only signal line becomes part of the signal and is heard/measured as unintended noise.

3.b) In balances systems, because the two signal wires are generally in such close physical proximity, interference will affect both of them in nearly equal measure. Therefore the difference between the "+" and "-" heard/measured at the receiving end will not be significantly altered compared to the source signal.

Let's say we have a 1V amplitude sine wave that we try to distort with the presence of a magnetic field that distorts the signal by .25V (as measured at one instant in time when the source signal is at its peak)...

positive wire = +.5V
negative wire = -.5V

the interference deflects both signals by the same amount...

positive wire = +.5V + .25V = +.75V
negative wire = -.5V + .25V = -.25V

The difference between +.5V and -.5V is the same 1V difference as that between +.75V and -.25V, effectively eliminating the interference. This method is called "common mode rejection" and is the underlying principle of balanced signaling.

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